8 games · yaw verified twice

Mouse Sensitivity Converter

Move to a new game without relearning your aim. Same cm/360, exact yaw values, DPI changes included.

Convert mouse sensitivity between Counter-Strike 2, Valorant, Apex Legends, Overwatch 2, Call of Duty, Fortnite, Rainbow Six Siege and KovaaK's by matching cm/360.

+ Rainbow Six Siege, KovaaK's

Counter-Strike 2 sensitivity

1.114

Mousepad travel for 360°46.7 cm
High sensMidLow sens
cm/360
46.7
in/360
18.4
eDPI
891

// Every game

Your sensitivity in every game

Same 46.7 cm/360 everywhere. Pick a card to make it the target.

ValorantYour source game0.35 at 800 DPI

// How it works

One constant per game: yaw

Every game turns your view by a fixed number of degrees for each count your mouse reports at sensitivity 1. That constant is called yaw. Multiply your sensitivity by the old game's yaw, divide by the new game's yaw, and the physical distance for a full turn stays the same. Your hand does not notice the switch.

  1. 01Pick the game you come from and the one you go to
  2. 02Enter your sensitivity and mouse DPI
  3. 03Paste the result into the new game's settings

Formula

new sens = old sens × old yaw ÷ new yaw

cm/360 = 360 ÷ (DPI × sens × yaw) × 2.54

0.35 × 0.07 ÷ 0.022 = 1.114

// Verified values

Supported games and yaw values

GameYawSetting typeSources
Counter-Strike 20.022Multiplier4 agree
Valorant0.07Multiplier3 agree
Apex Legends0.022Multiplier3 agree
Overwatch 20.0066Multiplier3 agree
Call of Duty (BO7, BO6, MW3, Warzone)0.0066Multiplier3 agree
Fortnite0.005556Percent slider3 agree
Rainbow Six Siege0.00573Multiplier3 agree
KovaaK's0.022Multiplier2 agree

Why Tarkov, Rust and The Finals are not listed

We only add a game when at least two independent sources agree on its yaw. For Escape from Tarkov, Rust, The Finals, Deadlock and Marvel Rivals the published values still disagree, and PUBG and Battlefield scale sensitivity with FOV. A converter that guesses is worse than no converter, so those games stay out until the numbers line up.

  • Escape from Tarkov
  • Rust
  • The Finals
  • Deadlock
  • Marvel Rivals
  • PUBG, Battlefield· FOV based

// FAQ

Frequently asked questions

It is how far you move your mouse, in centimetres, to turn a full circle in game. Two setups with the same cm/360 feel identical, whatever the sensitivity numbers say.
eDPI is your DPI multiplied by your in-game sensitivity. It is handy for comparing players inside the same game, but it means nothing across games because every game uses a different yaw.
Not for hipfire in the games listed here: cm/360 stays the same at any FOV. Scoped and ADS sensitivity is a separate setting with its own multipliers, and this tool converts hipfire only.
There is no need. If you do, fill in the new DPI field and the tool lowers or raises the sensitivity so your cm/360 does not move.
Some games round the slider to one or two decimals. Pick the closest value the game accepts; the difference is usually well under one percent.

// Next step

Tuning an aimbot for this sensitivity?

Low DPI needs more smoothing. The legit settings tool takes your DPI into account and scores your config live.

Open Legit Aimbot Settings
100legit

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